Sunday, April 15, 2012

character demo @ CDA

i sub-taught for my buddy Rad's figure invention class tonight. i went over character design & storyboarding . i also demo'd some tips for breaking scripts down visually , conveying mood through staging and perspective , and also a short talk on facial expressions & posing . i also looked over their assignments and gave some portfolio tips .

its awesome to see so many people coming into art , and from around the world too there were a couple people there from out of the US working in animation and comics ! it was definitely a talented group :)

here was the character demo i prepared for them:







15 comments:

Gio M. said...

this guy is dope, wish I was there to catch the demo..

Gillibean said...

Lovely step by step. Nice to see when people have a similar approach to you and youve not been doing it wrong all this time!

Great character, I love his gimp face and curly chest!

Pierre Rougemont said...

Great stuff, thanks for sharing !

Dan Seddon said...

This is awesome man, wish i had a class like this while i was in school. Great characters too!

christopher said...

Awesome! I never flip as much as I should but you've made me see the light! Thanks for sharing with everyone who couldn't be there too, any chance we could get you to share the storyboarding secrets as well ;)

Unknown said...

It's great seeing the process work, and the final is awesome :D

Arthur Fong said...

what a badass... teach me something!

Kendra Melton said...

Nice! Sounds like you had fun. :] and that final wrestler dude is sweet

Anthony Holden said...

So cool to see some process. You're a freaking mad man.

D said...

Nice wrestler, professor Abando!

Stephanie J. Stine said...

Thanks so much for teaching our class on Sunday! It was really great meeting you and seeing your work, and hearing about your thinking/designing process. Learned a lot that day, and I'll be following your blog from now on! :)

Gina Gress said...

Thanks for demo-ing for us dude, I've been following your blog and it was cool to finally meet you. You should consider teaching!

chromasketch said...

what was the construction flaw? I don't really get it.

IAN ABANDO said...

@brian- initially my designs/ sketches are better for getting the idea across, so i may not be as specific in my first pass. in this case, i saw two flaws in my initial design. first, i saw his center of gravity needed to be clarified by bringing in his legs a bit more to better support his large frame. secondly, the construction/ placement of his arms felt incorrect to me. between steps iii. and v. i took a more anatomical approach with the stylized design, and corrected how/where the arms connected to the body

Nikhita P. said...

Wow! Thanks for all the help and advice Ian! :)